A few months ago, I wrote an end user application using rust which has a GUI (a console GUI!). The application does what many others have done before it, but it was a good learning process, and it ended up extremely fast and fairly easy to use. It simulates rolling die (randomly generating numbers) in a useful way for those playing table top games. I had a few goals at the beginning:
- The GUI will have a section for entering in how many of each die to roll
- It will be able to add a modifier to the end result
- The GUI will have a section for saved rolls
- The GUI will have a section for a history of rolls
- The user will be able to easily navigate and use the application with the keyboard
- The GUI will respond to changes in size of the console it's running in
Here is an image of the finished product:
For the console ui library, I'm using rustbox. It worked very well with the exception of not being able to handle the shift+tab key press. I was hoping to use this key combination to navigate selected inputs in reverse - similar to how it's used in other GUI applications.
For source, instructions, and more information, check out the github repository for it.